Woof does not speak and occasionally behaves like a dog (i.e.sniffing the air while driving in the car). He joins with only 2 Vitality, similar to standard Dogs. No stats are revealed when he joins the team but his composure always starts at 3.
Upon Encounter Edit
The group is driving down a quiet back road and sees a strange figure. It is hobbling around with no coordination. The figure is maybe intoxicated, or maybe wounded?
Upon Recruiting Edit
The hobbling person sniffs the air for a bit while staring at the group. It takes a bit of struggling with the door, but eventually it gets in the car.
If Party is full Edit
Should the team make room for this strange figure?
No stats are revealed upon recruitment.
When Woof is killed for the first time, he does not die. Woof will instead turn into a standard Dog party member (with the same face). If Woof dies during a scavenging mission, two additional dogs will appear also and follow the party around until the end of the current mission (If you have 2 additional slots left you'll keep the other dogs.), but if he dies due to an event (bandits, moose, etc.), the player will not be able to recruit the two dogs.
- Woof is referred to in the game files as 'dogman'.
- It's highly suggested that Woof is just several dogs stacked together in a trenchcoat.