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Consumables are a type of weapon that, as the name implies, are consumed on use, limiting their amount of uses to the amount of stock in the player's inventory until more can be obtained.

Air Horn

AirHorn

The Air Horn is a special weapon that can be found in Sporting Goods Stores. Upon use, it emits a loud honking noise that knocks down zombies caught in its blast radius. The Air Horn contains 30 "charges" - once all of them are used up, the Air Horn will become useless.

The Ultimate Sports Fan has a special version of the Air Horn, which has 60 charges instead of 30 and recharges every mission.

Blowtorch

Blowtorch

The Blowtorch is an uncommon ranged Weapon that can be used to ignite zombies on fire. It can be found in Hardware Stores.

The base damage of the blowtorch is very low, and it has a very short range; however, zombies that are exposed to the blowtorch for a few seconds are lit on fire, which can spread to others in a horde and cause damage over time.

Blowtorch XL

The Blowtorch XL is identical in usage and appearance to the regular blowtorch, but it holds many more charges.

Healing Spray

HealingSpray

Healing Spray (also known as Ouchie Spray) is a portable alternative method of healing. Unlike normal medical supplies, the healing spray can only be used while looting or during sieges. It can contain up to three "charges", though it may only contain one or two. When "fired", a small, pink cloud of smoke will be sprayed from it, using up a charge; a character may then walk through the smoke to regain one point of health. Upon running out of charges, the healing spray becomes useless.

Healing spray is often found in Hospitals and Clinics. It can be purchased from the Handy Tools Salesman for 6 food.

Sciency Doodad

SciencyDoodad

A Sciency Doodad is a unique weapon that comes pre-loaded with 5 charges (2 if received for free) and can be used to teleport several feet away in the direction the survivor is facing, creating a damaging puff of smoke wherever it is used. Once the charges are used up, the weapon becomes useless.

Sciency Doodads can be purchased from the Mad Scientist for 5 food. Additionally, if recruited, Mad Scientist will have her own special doodad that recharges after each looting event.

Smoke Bomb

SmokeBomb

The smoke bomb isn't an explosive. It does no damage; rather it teleports the user away from their location. It can be used to get away from hordes but its effectiveness is currently unknown.

They are left behind by the Ninja.