Guilt refers to the check that occurs when party members act selfishly by stealing or screwing over others.

Characters with low Loyalty (1, 2) will suffer a Morale increase of +1 for acts that incur guilt.

If a character does not have low Loyalty they will suffer a -1 penalty to Morale for the act.

These apply in addition to any morale gain or loss that occur as part of the action.

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