Grocery Trust Exercise is an a common event.
The group sets up camp outside a grocery store. They notice another group has been following them and will probably attempt to loot the place.
Send one person to loot?
- Let them have it, avoid trouble
Send [Character] to loot
The results of looting vary greatly by luck, but they are largely influenced by the chosen character's loyalty.
**If chosen character has low Loyalty**
The other members stand guard outside for the looters as [Character] searches the grocery store.
[Character] grabs the food in there and then sneaks away, never to return. What a weasel!
- [Character] leaves party
- [Character] finds a random amount of supplies, most often food
- or [character] Comes back empty handed with a morale penalty for the other party members
- No penalty
Loot [Only one character]
Takes food and sees other looters and waits/fights