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Grocery Trust Exercise is an a common event.

Event Text

The group sets up camp outside a grocery store. They notice another group has been following them and will probably attempt to loot the place.

Send one person to loot?

  • [character]
  • Let them have it, avoid trouble

Results

Send [character] to loot

The results of looting vary greatly by luck, but they are largely influenced by the chosen character's loyalty.

Low loyalty (might be effected by morale)

  • [character] loots all the food and leaves the party, possible morale penalty

High loyalty

  • [character] finds a random amount of supplies, most often food
  • or [character] comes back empty handed with a morale penalty for the other party members

Leave

  • no penalty

Loot [ Only one character]

Takes food and sees other looters and waits/fights

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