Death Road To Canada Wiki
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Cars

Various vehicles featured in the 'Hot Dog Launch Trailer' on the official website.

Vehicles are the primary means in which your party travels to Canada. Each vehicle has a set of Vehicle Stats (Speed, Durability, Gas Cost, Repair Value) which will determine how it behaves in relation to various events and player choices.

Driving Events will occur only if the party is currently in a vehicle. While riding in a vehicle, characters will also engage in Conversation.

If the party's vehicle is lost for any reason, the party will be forced to Walk.

Vehicles can be found via scavenging at Locations that mention 'with a car' or through random events.

If your party is presently Walking, the next scavenging event to occur will be guaranteed to have a car.

Chassisengine

Car (Chassis) & Wrench (Engine) symbols indicating vehicle's current status.

The stats used by all cars are listed as follows:

  • Speed indicates the success rate of jumps, rate of Gas consumption, and effective cost of detours.
  • Durability is the Chassis and Engine values of a vehicle (these display as percentages of maximum value on the status screen):
    • Chassis indicates the amount of damage the vehicle can take before it explodes.
      • Armour is an addition to the Chassis, and allows the vehicle to take more damage. It can only be added during the Armored Garage Event. Each point of armor on the vehicle increases its gas cost by 1 per tick of consumption as long as it is attached.
    • Engine is the natural decay value of the vehicle. Higher value means longer before the Vehicle needs repairing, regardless of damage taken.
  • Gas Cost is the amount of Gas lost per tick of consumption.
  • Repair Level indicates the Mechanical level required to fix the vehicle when it breaks down. Each time a vehicle is repaired, the requirement goes up a level.

Having the same Mechanical level as the requirement will not always 100% guarentee successful repair, and if it is successful, it will result in a day being passed to fix the vehicle. Having at least one level above the requirement will allow guaranteed repair without loss of a day.

Vehicles come in a variety of different colours and some vehicles have alternate appearances.

The tables below detail the Vehicles currently available in the game:

Regular Vehicles[]

Sprite Name Speed Durability Gas cost Repair Level
Vehicle Starter
Old Car (Starter)
Speed2
Chassis: 5

Engine: 15-20 / 20

Gas10
10
Four
Vehicle Van
Van
Speed1
Chassis: 10

Engine: 16-20 / 20

Gas16
16
Three
Vehicle PuttPutt
Putt Putt
Speed1
Chassis: 2

Engine: 10-12 / 15

Gas10
10
Two
Vehicle StationWagon
Station Wagon
Speed2
Chassis: 5

Engine: 15-20 / 20

Gas10
10
Four
Vehicle Muscle1
Muscle
Speed3
Chassis: 5

Engine: 10 / 10

Gas12
12
3
Vehicle Hybrid1
Hybrid
Speed2
Chassis: 3

Engine: 12-15 / 15

Gas6
6
Five
Vehicle Grandpa
Classic
Speed2
Chassis: 8

Engine: 15 / 15

Gas12
12
Three
Vehicle Bug
Bug
Speed2
Chassis: 3

Engine: 12-15 / 15

Gas8
8
Four
Vehicle Hotrod
Hotrod
Speed2
Chassis: 3

Engine: 12-15 / 15

Gas8
8
Four
Vehicle SUV
SUV
Speed1
Chassis: 8

Engine: 15-20 / 20

Gas14
14
Four
Vehicle FoodTruck
Food Truck
Speed1
Chassis: 10

Engine: 16-20 / 20

Gas16
16
Three

Special Vehicles[]

Sprite Name Speed Durability Gas cost Repair Level
Vehicle Dog Van
Dog Van
Speed1
Chassis: 8

Engine: 15-20 / 20

Gas14
14
Four
Vehicle Pesticide
Pesticide Van
Speed1
Chassis: 8

Engine: 15-20 / 20

Gas14
14
Four
Vehicle Police
Police Car
Speed3
Chassis: 8

Engine: 12-15 / 15

Gas14
13
Four
Vehicle Pig

Vehicle Fish
Animal Mobile
Speed1
Chassis: 15

Engine: 20-30 / 30

Gas18
18
Four
Vehicle UFO
UFO
Speed3
Chassis: 5

Engine: 15-20 / 20

Gas0
0
Six
Vehicle Icecream Van
Icecream Van
Speed1
Chassis: 8

Engine: 15-20 / 20

Gas14
14
Four
Vehicle Clown
Clown Car
Speed2
Chassis: 3

Engine: 12-15 / 15

Gas8
8
Four
Vehicle RustyTruck
Rusty Truck
Speed2
Chassis: 8

Engine: 5 / 5

Gas16
16
Three
Vehicle SnowPlow
Snow Plow
Speed2
Chassis: 8

Engine: 5 / 5

Gas16
16
Three

Trivia[]

Vehicle Hotdog
  • While in your vehicle during a Looting event (typically right after you pull up or before you leave), you are given the option to HONK - a handy tool for distracting zombies in case party members are having difficulty reaching the vehicle in a thick swarm.
  • Before the 11/30/17 EYEBALL update, the Animal Mobile was known as the Wiener Mobile, and had only one variant (hot dog shaped). Notably, it is still referred to as CAR_WIENER in the game's data.
  • Those who have obtained the forbidden pump at Swole Mountain or are using The Last Bodybuilder can pick up and throw vehicles at the cost of not being able to attack besides throwing.
  • If a vehicle collides with furniture or other moveable objects while entering or exiting an ABL event and the object isn't destroyed on impact, the vehicle will come to a stop. This typically isn't an issue, as the game tries to ensure that the paths in and out of an area are clear when the event first loads, but more durable objects like dumpsters and car husks can be pushed into the path of a vehicle by zombie or player activity.
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