Weight is a value set to all objects within the game that can be picked up and thrown by characters and NPCs. A survivor attempting to pick up an object must have a Strength score equal to or greater than the weight value of the object in question.
Min | ||||||||
---|---|---|---|---|---|---|---|---|
-1 | ||||||||
0 | Chair | Box | LPG Tank | Skeleton | Tiny Crate | Trashcan | Trolley | Zombie* |
1 | Small Drawer | Small Table | ||||||
2 | Drawer | File Cabinet | Haystack | Large Table | ||||
3 | Bench | Flag | ||||||
4 | Cupboard | Dumbbell | Small Sofa | Water Cooler | ||||
5 | Barbell | BedSmall | Desk | |||||
6 | Clock | BedLarge | IV Drip | Wheelchair | ||||
7 | Large Sofa | Sink (2 pulls) | Crate (Stack) | |||||
8 | Basin | Large Desk | Shelf | Statue | ||||
9 | Toilet (3 pulls)? | |||||||
10 | Curtain | |||||||
11 | Sink (1 pull??) | Phone Booth (5 pulls)?? | ||||||
12 | Fridge | Tire | ||||||
TLB | Bathtub | Car/Tractor | Counter | Stove | Machinery (Light) | Treadmill | Shelf w' Weights | Skip |
N/A | Machinery (Heavy) | Shelf (Commercial) | Counter (Commercial) | Tree | Igloo |
OBJECTS | |||
---|---|---|---|
Barrels | |||
Basins | |||
Bathtub | |||
Bed: Small | |||
Bed: Large | |||
Bench | |||
Car | |||
Chair | |||
Clock | |||
Counter | |||
Counter (Commercial) | |||
Crate | |||
Crate (Stack) | |||
Crate (With Tarp) | |||
Crate (Tiny) | |||
Cupboard Large | |||
Cupboard Small | |||
Curtain | |||
Desk | |||
Desk Large | |||
Drawer | |||
Drawer Small | |||
Dumbbell | |||
File Cabinet | |||
Flag | |||
Fridge | |||
Haystack | |||
Igloo | |||
IV Drip | |||
Machinery (Light) | |||
Machine (Heavy) | |||
Shelf | |||
Shelf (Commercial) | |||
Shelf With Weights | |||
Skeleton | |||
Skip | |||
Sofa Large | |||
Sofa Small | |||
Statue | |||
Stove | |||
Table Large | |||
Table Small | |||
Telephone | |||
Tire | |||
Toilet | |||
Tractor | |||
Trashcan | |||
Treadmill | |||
Tree | |||
Trolley | |||
Water Cooler | |||
Wheelchair |
To be Confirmed: ☀Chandelier, ☀Machinery, ☀Shelf of Weights, ☀Telephone, Treadmill,