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Cowardly Bandits is a common Walking Event that can be encountered if the party is without a Vehicle. This event occurs more frequently if the game is set to a harder Game Mode. The event features additional options for characters with certain Stat Combos.

The demands of the Bandits will vary depending on what the party has available, as well as the difficulty of the current Game Mode.

Event Text

The group is robbed by weak bandits. The bandits are of a kind that would normally not be a problem, if the group had a car or wasn't tired from walking all day.

The bandits nervously demand:

Normal:

(Food > 4) the remainder of your food, and a quarter of your ammo and medical supplies. - Low Toll

(Otherwise) all your extra gas, and half of your ammo and medical supplies! - Bad Toll

Deadlier+:

(Food > 4) the remainder of your food, and half of your ammo and medical supplies. - Low Toll

(Otherwise) all of your ammo, medical supplies, and extra gas tanks! - Bad Toll

  • Give in to bandit demands
  • Refuse and fight!
  • [Angrystrong Character] terrifies the bandits
  • [Oblivious Character]: WHAT DID YOU SAY?

Outcomes

Give in to bandit demands

The group decides to play it safe. They give into the bandits' demands.

Low Toll

[Whole Party] -1 Morale
[Party] Demanded supplies lost

Bad Toll

[Whole Party] -2 Morale
[Party] Demanded supplies lost

-

Refuse and fight!

The group is tired and caught in the open as they fight. It's fortunate that these bandits aren't that dangerous. After a short fight, they run.

[Whole Party] -1 Health (non-fatal)

-

[Angrystrong Character] terrifies the bandits

The bandits are UTTERLY TERRIFIED by [Character]!
They trip over themselves in a rush to escape! The group is relieved to avoid a fight while exhausted.

[Character] Composure Revealed
[Character] Strength Revealed
[Character] +1 Morale

-

[Oblivious Character]: WHAT DID YOU SAY?

[Character] says something like WHAT DID YOU SAY? but really [he/she] just didn't hear them.
The bandits misunderstand this and are VERY INTIMIDATED by [Character]! They flee and scatter! [Character] has no idea what happened but is glad the bandits are gone.

[Character] Wits Revealed
[Character] Attitude Revealed
[Character] +1 Morale

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