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Unarmed is a combat style that characters default to when no weapon is currently held. Unarmed abilities are useful as they can be an effective failsafe when weapons break. Some unarmed attacks can be used through certain Perks, and some Rare Characters have unarmed attacks by default.

Punch
Weapon Users
Punch
All survivors by default
0 - WEAPON_PUNCH
Stats Trading
Power 0 Vendors None
Cooldown 0 seconds Sell Price Cannot be sold
Knockback 0 Additional Notes
Extra Hits 0
Has the lowest stats of any weapon.
Break Scale n/a

Martial Arts

Martial arts are specialized traditional fighting styles that are used by human characters and involve using hands or feet to inflict higher damage than a punch.

Boxing
Weapon Users
Boxing
Survivors with Big Bruiser perk
3 - WEAPON_BOXING
Stats Trading
Power 1 Vendors Special Boxing Trainer (20 food)
Cooldown 0 seconds Sell Price Cannot be sold
Knockback 0.5 Additional Notes
Extra Hits 0
N/A
Break Scale n/a
Karate
Weapon Users
Karate
2 - WEAPON_KARATE
Stats Trading
Power 1 Vendors None
Cooldown 0 seconds Sell Price Cannot be sold
Knockback 1 Additional Notes
Extra Hits 1 (100%)
N/A
Break Scale n/a
Kung Fu
Weapon Users
KungFu
Bryce Lu, Survivors with Martial Artist perk
4 - WEAPON_KUNG
Stats Trading
Power 1 Vendors None
Cooldown 0 seconds Sell Price Cannot be sold
Knockback 1 Additional Notes
Extra Hits 1 (100%)
If rescued, Bryce Lu can teach Kung Fu to one survivor.
Break Scale n/a
Kill Fu
Weapon Users
KungFu
None
108 - WEAPON_MASTERKUNG
Stats Trading
Power 1.2 Vendors None
Cooldown 0 seconds Sell Price Cannot be sold
Knockback 1.2 Additional Notes
Extra Hits 2 (100%)
If rescued, Bryce Lu can teach Kill Fu to one survivor that already knows Kung Fu.
Break Scale n/a
Pokin'
Weapon Users
Pokin'
104 - WEAPON_POKIN
Stats Trading
Power 0 Vendors Head Swap Doctor (5 food)
Cooldown 0 seconds Sell Price Cannot be sold
Knockback 5 Additional Notes
Extra Hits 0
Cooldown time is halved. Has the highest knockback of any unarmed attack.
Break Scale n/a
Sumo
Weapon Users
Sumo
5 - WEAPON_SUMO
Stats Trading
Power 0.75 Vendors None
Cooldown 0 seconds Sell Price Cannot be sold
Knockback 2 Additional Notes
Extra Hits 2 (50%)
Survivors can learn Sumo from Video Casette Player event.
Break Scale n/a
Super Sumo
Weapon Users
Sumo
None
147 - WEAPON_SUPERSUMO
Stats Trading
Power 1 Vendors None
Cooldown 0 seconds Sell Price Cannot be sold
Knockback 2 Additional Notes
Extra Hits 3 (70%)
Survivors that know Sumo (such as Sumo Wrestler) can learn Super Sumo from Video Casette Player event.
Break Scale n/a

Natural Weaponry

Natural weapons are unarmed attacks used mostly by pets and rare characters with monster-like qualities. They involve the use of naturally sharp or blunt appendages to inflict damage.

Claw
Weapon Users
None
1 - WEAPON_CLAW
Stats Trading
Power 1 Vendors Kip's Science Machine (5 food, chance to learn)
Cooldown 0 seconds Sell Price Cannot be sold
Knockback 0 Additional Notes
Extra Hits 0
Survivors who become dogtaurs (such as via Vortex event) will learn Claw. A weapon version of Claw is dropped by Ammo Emporium Dog on death.
Break Scale n/a
Fierce Claw
Weapon Users
None
106 - WEAPON_FIERCE
Stats Trading
Power 1.5 Vendors None
Cooldown 0 seconds Sell Price Cannot be sold
Knockback 1.5 Additional Notes
Extra Hits 1 (100%)
Dogs can learn Fierce Claw from Magazines: Popular after the Apocalypse event.
Break Scale n/a
Goat Butt
Weapon Users
None
136 - WEAPON_BUTT
Stats Trading
Power 0.4 Vendors None
Cooldown 0.8 seconds Sell Price Cannot be sold
Knockback 4 Additional Notes
Extra Hits 2 (50%)
Causes fatigue at half the normal rate.
Break Scale n/a
Pig Butt
Weapon Users
None
158 - WEAPON_PIGBUTT
Stats Trading
Power 0.7 Vendors None
Cooldown 0.8 seconds Sell Price Cannot be sold
Knockback 4 Additional Notes
Extra Hits 1 (10%)
N/A
Break Scale n/a
Weak Claw
Weapon Users
None
135 - WEAPON_WEAKCLAW
Stats Trading
Power 0.4 Vendors None
Cooldown 0 seconds Sell Price Cannot be sold
Knockback 0 Additional Notes
Extra Hits 0
N/A
Break Scale n/a