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Car Breakdown is a Miscellaneous Event. It will always occur if the Car's Engine stat fully depletes.

Event Text

The car has broken down from use and abuse. It won't start up again.

  • Abandon the car
  • [Character] punches the car
  • [Character] attempts to fix it

Results

Abandon the car

Wasting no time, the group decides to ditch the car and walk until they find a new vehicle.

  • The party loses the car, and begins Walking.

[Character] punches the car

It is currently unknown how or if the strength status effects this outcome.

There are 3 possible results:

  • Lose car
  • [Character] -1 morale
  • [Character] -1 strength

OR

[Character] opens the car's hood and starts PUNCHING. S/he is as surprised as anyone when the engine roars to life! The car doesn't make it far down the road before some part that got punched catches fire.

CAR DESTROYED!

  • The party loses the car, and begins Walking.

OR

[Character] opens the car's hood and starts PUNCHING. They are just as surprised as anyone when the engine roars to life!

  • Car is fixed, Engine stat is completely refilled

[Character] attempts to fix it

**If Mechanical<Repair Level of car**

[Character] pops the hood of the car. They completely fail to repair the car after wasting a day on it.

CAR ABANDONED!

  • The party loses the car, and begins Walking
  • Eat a meal (-2 food per party member or suffer a severe morale penalty)

**If Mechanical=Repair Level of car**

  • fix the car (repair level+1)
  • eat a meal

**If Mechanical>Repair Level of car**

  • fix the car (repair level+1)