A Trip to the Farm is a common Event that can be encountered while driving. Certain Stat Combos will impact the options and outcomes.
Event Text
The Group runs into some people that are attempting to run a small farm. They offer 8 food in exchange for some help.
- Tilling and planting
- Hauling and hauling
- (Theif Character) [Character]: Rob the farm
- (Highest Mechanical) [Character]: Repair work
- No time to help
Outcomes
Tilling and planting
The group helps with tilling the fields and planting new crops. It's exhausting work, and they get very tired!
[Whole Party] Fitness Revealed
[Whole Party] +1 Fitness
[Whole Party] Tired
[Party] +8 Food
[Party] (If character with high Fitness) +1 Scythe
[Party] (If a character is Charming) +1 Pitchfork
-
Hauling and hauling
The group hauls tons of things around. There's always stuff to haul around on a farm. It's exhausting work, and they get very tired!
[Whole Party] Strength Revealed
[Whole Party] +1 Strength
[Whole Party] Tired
[Party] +8 Food
[Party] (If character with high Strength) +1 Scythe
[Party] (If a character is Charming) +1 Pitchfork
-
[Character]: Repair work
High Mechanical
[Character] is so skilled that the large amount of work isn't a huge problem. The farmers are grateful for the work!
[Character] Mechanical Revealed
[Character] +1 Mechanical
[Party] +8 Food
[Party] (If a character is Charming) +1 Pitchfork
Average Mechanical
There's so many broken things that [Character] becomes exhausted. The farmers are grateful for the work!
[Character] Mechanical Revealed
[Character] +1 Mechanical
[Character] Tired
[Party] +8 Food
[Party] (If a character is Charming) +1 Pitchfork
Low Mechanical
The farmers refuse to give a reward after they find out everything is still broken.
No Reward
-
[Character]: Rob the farm
[Character] robs the peaceful farmers. They were completely caught by surprise against a non-zombie threat.
[Character] Loyalty Revealed
[Character] Attitude Revealed
[Whole Party] +/-1 Morale (Guilt)
[Party] +14 Food
-
No time to help
No Reward